![xenia - Leaving No Pixel Behind: New Render Target Cache, 3x3 Resolution Scaling & Three Years in Xenia's GPU Emulation xenia - Leaving No Pixel Behind: New Render Target Cache, 3x3 Resolution Scaling & Three Years in Xenia's GPU Emulation](https://xenia.jp/images/posts/2021-04-27-leaving-no-pixel-behind-new-render-target-cache-3x3-resolution-scaling/gamma_blend_dx10.jpg)
xenia - Leaving No Pixel Behind: New Render Target Cache, 3x3 Resolution Scaling & Three Years in Xenia's GPU Emulation
![Adattatore di riduzione della gamma del sensore dell'obiettivo grandangolare Super zoom da 10 pezzi per Xbox 360 sensore di movimento del Controller per videogiochi Kinect Adattatore di riduzione della gamma del sensore dell'obiettivo grandangolare Super zoom da 10 pezzi per Xbox 360 sensore di movimento del Controller per videogiochi Kinect](https://ae01.alicdn.com/kf/H9effd6a49cb04feb8a3c405a0e62e4a9I/Adattatore-di-riduzione-della-gamma-del-sensore-dell-obiettivo-grandangolare-Super-zoom-da-10-pezzi-per.jpg)
Adattatore di riduzione della gamma del sensore dell'obiettivo grandangolare Super zoom da 10 pezzi per Xbox 360 sensore di movimento del Controller per videogiochi Kinect
![2.4G Xbox Wireless Controller for Xbox One, Xbox Series X/S, Xbox One X/S and PC with Motion Control, Turbo, Adjustable Volume and Built-in 650mAh Rechargeable Battery - Green - Walmart.com 2.4G Xbox Wireless Controller for Xbox One, Xbox Series X/S, Xbox One X/S and PC with Motion Control, Turbo, Adjustable Volume and Built-in 650mAh Rechargeable Battery - Green - Walmart.com](https://i5.walmartimages.com/asr/8d29de13-f283-4ac3-9f83-21b79e5a08f0.debb928c83e7982ccfacf606502d87f6.jpeg)
2.4G Xbox Wireless Controller for Xbox One, Xbox Series X/S, Xbox One X/S and PC with Motion Control, Turbo, Adjustable Volume and Built-in 650mAh Rechargeable Battery - Green - Walmart.com
![🔺 TriΔng3l 🔺 🐸 on Twitter: "The squares around the decals are also caused by applying Xbox 360's weird piecewise linear gamma curve in pixel shaders, thus blending happens in gamma space — 🔺 TriΔng3l 🔺 🐸 on Twitter: "The squares around the decals are also caused by applying Xbox 360's weird piecewise linear gamma curve in pixel shaders, thus blending happens in gamma space —](https://pbs.twimg.com/media/EuHGR2gXAAMErSq.jpg)
🔺 TriΔng3l 🔺 🐸 on Twitter: "The squares around the decals are also caused by applying Xbox 360's weird piecewise linear gamma curve in pixel shaders, thus blending happens in gamma space —
![Bluwolf on Twitter: "Sonic Unleashed looks great without the Gamma Correction that was put in the Xbox 360 version due to the console having a darker video output. [Left Image is Without Bluwolf on Twitter: "Sonic Unleashed looks great without the Gamma Correction that was put in the Xbox 360 version due to the console having a darker video output. [Left Image is Without](https://pbs.twimg.com/media/FIxQV1oX0AoRXud.jpg:large)
Bluwolf on Twitter: "Sonic Unleashed looks great without the Gamma Correction that was put in the Xbox 360 version due to the console having a darker video output. [Left Image is Without
![Is there a known shaderpack that recreates the old xbox360 edition lighting? (heres a couple example pics from an old video) : r/Minecraft Is there a known shaderpack that recreates the old xbox360 edition lighting? (heres a couple example pics from an old video) : r/Minecraft](https://preview.redd.it/3kyw3gvvlrt81.jpg?width=640&crop=smart&auto=webp&s=3645c0962247358a41556446f91ae126ffe25cd4)